Build iOS apps with AI

Describe your idea and get a real native Apple app in minutes.

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You describe the app.
AI does the work.

No developers. No designers. No product managers.AI takes care of everything for you.

Example apps built with Superapp

Those are real templates, generated and available in Superapp.

One platform.
Every Apple device.

Build for iPhone, iPad, Apple Watch, and Mac — all froma single project. One tool, entire ecosystem.

iPhone
iOS
iPad
iOS
Apple Watch
watchOS
Mac
macOS

Two ways to build.

Start in your browser, or go full power on Mac.

Superapp Web

  • Runs in your browser — nothing to download
  • Build your first app in under a minute
  • Perfect when you want a great app fast
  • iPhone, iPad and Watch apps
  • Automated publishing to the App Store
  • Limited free plan

Superapp Mac

  • App preview runs on your Mac — dramatically faster
  • Do more with the same amount of credits
  • Everything in Web — plus native Mac apps
  • Automated publishing to the App Store
  • Free plan included — 5 credits, renewed daily
  • One-time setup required

Loved by builders.

Entrepreneurs build companies. Teams launch products. Businesses ship apps.

Marc Lou
Marc Lou
@marclou

I tried to make Lovable for iOS with @martindonadieu a few months ago but it was harder than we thought so we gave up 😅 @vitalikkotyk managed to do it with @SuperAppIOS and just got himself an ad spot on TrustMRR, so the circle is complete 😇

Post by Marc Lou
Jamik
Jamik
@itsjamik

Built Supacam with @SuperAppIOS in ~2 hours. First month revenue: $500+ Tiny idea. Fast build. Real users. Time to stop overthinking and ship.

Post by Jamik
Jacob Rodri
Jacob Rodri
@jacobrodri_

this guy built 65 "boring" apps none of them went viral... but together they make $50,000/year here's how he did it

Post by Jacob Rodri
harish.rs
harish.rs
@Harish_521

Cal ai monthly revenue is $3m with 800k+ downloads last month Tried vibecoding it on iOS with Superapp AI Its actually amazing to see your idea to execution in minutes

Post by harish.rs
Jovin V Manjaly
Jovin V Manjaly
@0xJovin

Building @Stepseedapp took me almost 2 months, building Irongrind took 48 hrs, building has become easy, a lot easy, distribution is the new bottleneck, need to up my sales skills built using @SuperAppIOS, super impressed

Post by Jovin V Manjaly
aditya
aditya
@adxtyahq

building iOS apps actually feels stupidly easy now 😭 made a tutorial on vibecoding iOS apps where i: - generate the app UI with prompts - show how to connect Supabase auth/backend - add RevenueCat payments - and prep it for App Store submission

Post by aditya
Vadim
Vadim
@VadimStrizheus

THIS IS LIKE FINDING BITCOIN IN 2009!! 💀 building iOS apps for local business and restaurants i built this car dealership app in 15 minutes with Superapp AI without even writing a single line of code. an entire iOS app with appointment setting, product page, reviews.

Post by Vadim
Burak
Burak
@xburak

A Reddit user built 65 apps. None of them went viral or became hugely successful. But by making around $60/month from just 2–3 users on each app, he's now generating almost $4,200/month in total 🤯🤯

Post by Burak
Abraham John
Abraham John
@Abmankendrick

Strava Premium costs $11.99/month. Some athletes pay for it for years just to unlock advanced stats and tracking features. So I tried something crazy: Instead of paying for Strava Premium, I vibe-coded my own version using AI.

Post by Abraham John

Common questions

The free plan includes 5 credits — on Mac they reset daily, while on the web they don't reset. Many users start with Pro ($25/month for 50 credits) and buy top-ups whenever they need more, so they're never locked into a subscription. Business is $50/month for 110 credits, and Max is $100/month for 230 credits — the more expensive the plan, the cheaper each credit. Every paid plan also includes 5 bonus credits per day on Mac, making it significantly cheaper than hiring developers.See full pricing
No. You can use Superapp on the web without a Mac, and we take care of publishing to the App Store for you. We also have an original Mac version that's loved by users who prefer more control over the project, often using it together with Claude Code, Codex and Xcode. The Mac version requires a bit of setup but is much faster long-term, while the web version is best if you want a high quality app fast.
Just describe your app idea in plain English. Superapp AI generates native Swift code automatically, letting you create a real iPhone app without writing any code or hiring developers.
Yes! Superapp generates production-ready native Swift code from your descriptions. Unlike web-based no-code tools, it creates real native iOS apps that meet Apple's App Store guidelines.
Superapp is a mobile app builder made specifically for Apple. Unlike general app builders, it generates real native Swift instead of web wrappers, so as an iPhone app builder it delivers the performance and polish Apple expects — with a smoother App Store review. If your goal is a high-quality iOS app rather than a quick cross-platform prototype, that focus is what sets it apart.
In simple terms, Superapp is specialized in making beautiful, high-performance native apps — exactly the way Apple intends them to be built. We achieve that by using Apple technology and following the best Swift practices. Most others don’t: they produce web wrappers, which can suffer both in product quality and from App Store rejections.
Superapp is built for production. The apps it generates are real native Swift apps — the same technology used by top apps on the App Store. Creators are already charging for their apps, acquiring users, and building businesses. This is not a prototype tool. It is a platform for founding a software startup without a technical co-founder.
Shipping is just the start. We help you grow with proven playbooks and built-in ASO and marketing tools to land your first users, drive downloads, and turn your app into a real business.
Swift gives you fully native performance, first-class access to Apple APIs, and painless App Store submission. Expo is great for quick cross-platform prototypes, but shipping polished iOS apps still benefits from native Swift, which is what Superapp generates for you.
Most users go from idea to working app in under an hour. Big actions like generating an entire screen use ~1 credit, while incremental tweaks often consume around 0.1 credits.
We've fully automated publishing to the App Store for you. You just have to sign in with your developer account, and we'll take care of everything — including ASO optimization and all the Apple bureaucracy.
You don't need one to start building — only when you're ready to publish. An Apple Developer account is required by Apple to ship any app to the App Store, but that's the only part you handle. Once you've signed in, we take care of the rest.
On the web, just type your idea into the prompt — nothing to install. Prefer the Mac app? You'll need a reasonably recent version of macOS, and it will prompt you to install Xcode during onboarding (not required on the web).
Yes.
Yes.
Yes. You fully own the code and can export it anytime.
Yes — on the Mac version. In fact, that's how many of our users build.
You can either use Superapp Cloud, which provides backend, database and storage out of the box so you don't have to think about anything technical, or bring your own Supabase instance.
Yes — we're always there for you on Discord or email, and we make sure you get to the App Store.